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Rare

Pale Tincture

This pale white liquid is tasteless and moves like water. A creature subjected to Pale Tincture must make a DC 16 Constitution save. On a fail they take 1d6 Poison damage and have the Poisoned condition. The creature repeats the save every 24 hours, taking a further 1d6 Poison damage on each failed save. The damage the poison deals cannot be healed by any means while the creature remains Poisoned. After 7 successful saves against the Poison, the creature is no longer poisoned. Ingested

Craft time
12 hours
Crafting cost
50 gp to craft
Sale price
250 gp to sell
Toolkit
Poisoner's Kit

Ingredients

  • Flask, Vial or Bottle1
  • Rotten-Root Moss3