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The potion's orange liquid flickers, and smoke fills the top of the container, billowing out when opened. After drinking, you may use a bonus action to exhale fire at a target within 30 feet. The target takes a DC 13 Dexterity saving throw. On a failure, the target takes 4d6 fire damage or half as much on a successful one. The drinker may exhale fire a total of three times, or after 1 hour has passed.